Ever wanted your own battle bot? You got it. Another creative game from Eyehook, this time bringing us programmable battle bots via JavaScript.
The bots are programmed with a simple language that allows you to issue commands based on simple rules such as whether the bot is damaged or not, etc. Every command has a certain time cost or "warm up" time, ie. firing a death ray takes 10 turns, where one turn means one simulation loop iteration.
You can build your own battle bot or you can just play around with the ones that come with the game. Some user submitted bots are also available. You can pit any of the bots against the others and see who comes out on top.
While not new, the battle bot concept is always cool and it's the first time I've seen it done in JavaScript. I only wish it would run a bit faster.
This is a fun little puzzle game based on additive color theory. The gameplay is pretty original but also gets a bit tough once you get past the first levels. A fun game nonetheless.
The goal is to keep the game board from filling up with colored blocks. Working against you is a neverending stream of these that you must carefully drop in the most beneficial places. When the block lands, its color is added to those of the adjacent blocks. Mix the right colors and you get white, making the blocks disappear. When they do, they leave room for the blocks above to fall down - cue chain reactions.
This is one of those games where the theory behind it is so simple but also very clever in its own way, just proving that the most simple premise can create new and creative games. The technology behind it is equally simple, a 5x5 HTML table with colored cells.