A fun DHTML puzzle game of cleaning up the world by lining up blocks of sludge.
This is a cute little puzzle game by Elusive Games, the makers of Plunge! and Lands of Kachitoria. The mechanics of this game is a bit of mix between Tetris and Bejewelled. You drop groups of sludge blocks (3 at a time) from above and the goal is to keep the well from filling up. In order to do so, you must line up the blocks to match 3 blocks of the same type of sludge, either vertically, horizontally or diagonally. When you do, the blocks evaporate and any blocks that were resting on them fall down. Time is also against you as the blocks slowly harden. Once hardened, the blocks can only be cleared when adjacent blocks evaporate.
This game is light and fun, the graphics are decent and in my opinion this is the best game from Elusive Games yet. Everything is classic DHTML with sound delivered via SoundManager2.
Save the falling noots from firey doom in this fast paced arcade game from Elusive Games.
The concept behind Plunge! is about as simple as it gets. Cute yellow creatures (noots) fall from above and your job is to save them from a toasty demise by way of catching them. As you progress through the levels, the speed at which the noots are falling increases steadily, making fast reflexes a must.
Like the other productions from Elusive Games, the graphics (hooray for animated GIFs) are so-so but absolutely adequate for a game like this. While no awards will be won for innovation, the gameplay is still fun if you're into these sort of twitch-based games.
Can you rescue your captured friends in this DHTML platform game from Elusive Games?
It's refreshing to see an attempt at a real platform game done in JavaScript. This one seems a bit unfinished, though. While playing (in Firefox 3) there seemed to be quite a disagreement between where the character was walking and where the ground was, making it pretty much impossible to play. Shame. I've been told this issue has since been resolved, but I haven't confirmed it myself yet.
The graphics are ok, nothing mindblowing but also not the worst I've seen. They do have a certain homemade feel to them, though. Everything seems to be done with regular DHTML and div/image sprite techniques. Sound is provided via SoundManager2.
You can play the first couple of levels free of charge but if (for whatever reason) that's not enough, you can purchase a "lifetime subscription" that claims over 11,000 new levels. I don't know how much that's going to cost you, though, as it appears you need to sign up to see the price, which I did not bother with.